
Much like the previous Bravely titles, it keeps the gameplay addictive and strategic while also giving a sense of high risk and high reward as your BP (or Brave Points) build and are expended to unleash huge amounts of damage on a single or multiples foes. Its outstanding battle system stays intact, providing the same name as its title as its Bravely and Default systems allow for both extended attacks and BP gains to unleash a flurry of strikes without having to sacrifice turns respectively.


You’ll join Princess Gloria, Elvis, and Adelle, as you recover the lost crystals set in a brand new world with a new cast of characters, meaning anyone can jump into looking for a one-of-a-kind experience while keeping the innovation and level of nostalgia from prior games to keep thing fresh yet familiar in an artful way. The protagonist is very much set-in-stone fully equipped with a look, voice, and storyline outside of namesake. Unlike Bravely Default and Bravely Second where players got to see life through the eyes of Tiz and Yew respectively, Bravely Default II has the player giving a name for the protagonist to make things more personable, though there’s no character customization.
#BRAVELY DEFAULT 2 SWITCH REVIEW SERIES#
The series’ Switch debut is a massive leap forward for the series on both a mechanical and technical level, even if there are some tweaks made this time around that may or may not be questionable to those who have played the entries before it. Now with the power of Unreal Engine 4, Bravely Default II looks as beautiful as ever, as your party of four shines in battle with a more 3D-esque approach compared to its predecessors, yet still retaining its artistic integrity and stunning environmental design. It was a part of the genre I had so deeply missed, and while I love the innovation and how far role-playing games have comes since the days of Final Fantasy Adventures and Chrono Trigger, sometimes you can’t help but “go back to the basics” to a simpler time where you could strategize more, form a party of warriors and mages, and go on a fantastical adventure. It’s hard for me to reflect on the 3DS without thinking about the fond memories I’ve had playing Bravely Default, spending over 150 hours to fully complete everything the game had to offer – from getting all jobs and characters to max levels, to seeing credits roll, completing all dungeons and sidequests, and just about everything until my cartridge became no more than a paperweight by the end of it all.
